Eclipse
developers are often faced with decisions about how much flexibility to design
into their software.
in this interview, erich gamma, co-author of the landmark book, design patterns, talks with
bill venners about the attitude he believes developers should adopt towards flexibility and reuse.
http://www.artima.com/lejava/articles/designprinciples.html
Java
Java 2 platform, micro edition (j2me) mobile information device
profile (midp) is widely used for developing interactive
applications on mobile devices. however, programming in midp can be
frustrating because it provides very limited support for
interactive content. as a result, some typical user interfaces are
difficult to implement in mobile devices. in this article, ben hui
describes four design patterns, cascading menu, wizard dialog,
pagination, and slide show, which make interactive content creation
easier. these design patterns are simple to understand and apply to
your projects.
http://www.javaworld.com/javaworld/jw-12-2002/jw-1213-j2medesign.html
Java.net
Welcome to the java patterns page! on these pages you will find a growing collection of patterns, open-source tools and technologies to make java design and development easier and more productive.
http://community.java.net/patterns/
Perl
Phil crow concludes his series on patterns in perl, with a discussion of patterns and objects.
http://www.perl.com/pub/a/2003/08/15/design3.html